This e-book is for WPF and Silverlight developers looking to take their Model-View-ViewModel skills to the next level. It reviews how the MVVM design pattern was used to create a fun and addictive game that provides an elegant user experience. Read this e-book to gain insights from Josh Smith, an industry recognized expert in WPF, Silverlight, and MVVM, on how to properly design complex View and ViewModel architectures. Learn how to support unlimited undo, coordinate animated transitions, control modal dialog boxes from a ViewModel, and much more.
Me: I read this book a long ago, when I started writing WPF+MVVM apps. It was helpfull that time, and for WPF/SL+MVVM beginners it’s still husefull.
In your early steps in MVVM, better read it.
It’s less da 60 pages and it’s a very good example about developing a MVVM application.
source: Advanced MVVM
Technorati tags: WPF,Silverlight,MVVM